/**

 * Class for vector images manipulations.

 * @constructor

 * @param {DOMElement} container to place canvas to

 * @param {Number} width

 * @param {Number} height

 */

jvm.VectorCanvas = function(container, width, height) {

  this.mode = window.SVGAngle ? 'svg' : 'vml';



  if (this.mode == 'svg') {

    this.impl = new jvm.SVGCanvasElement(container, width, height);

  } else {

    this.impl = new jvm.VMLCanvasElement(container, width, height);

  }

  this.impl.mode = this.mode;

  return this.impl;

};